Backgammon
The oldest race on the board, tuned for speed. Hit, block, and bear off against a live opponent — with turn timers, live spectating, and instant rematches.
- Mode
- Head-to-head
- Rematch
- One tap
- Timers
- Per turn
Brawzo is a game technology studio. We design, build, and run realtime multiplayer games — from the first rule sketch to the last frame of animation — and bring them to every screen through Skill Masters, our flagship platform.
Every title is designed and built in-house, held to one standard: fast, fair, and beautiful on a small screen. Familiar games, rebuilt for the phone in your hand.
The oldest race on the board, tuned for speed. Hit, block, and bear off against a live opponent — with turn timers, live spectating, and instant rematches.
Four colors, one track home. A family favorite rebuilt with smooth token animation, clear turn spotlights, and a board that reads perfectly on a small screen.
The quiet classic. Seven columns, four foundations, and a deck that always plays fair — every deal is a fresh shuffle, so a good game comes down to good decisions.
Lobby
Skill Masters is the Brawzo arena: one lobby for every title we make. Players jump into a match in seconds, challenge friends with a link, and carry their profile across every board.
Queue, match, ready up. Players are paired fast and land on the board together.
Private rooms with a share link. No public queue, just the two of you.
Spectate matches in progress, move by move, synced in real time.
Play in English, German, or Italian — switch languages any time.
A great board game is made of small moments: the roll, the snap of a checker, the flip of a card. We obsess over each one until the game feels right in your hand.
Every player gets the same board, the same dice, and the same clock. Wins are earned at the table.
Lost signal mid-move? Jump back in where you left off. Turn timers keep every game moving.
We watch how people play, listen to feedback, and keep polishing the boards that matter most.
Small team, short loops. Every game goes through the same five stages before it meets players — and keeps evolving after.
Paper rules become a playable board in days. If it isn't fun with grey boxes, it doesn't move on.
Every rule is written down, tested, and played over and over until the edge cases disappear.
Art, sound, and motion. Springs, haptics, and board feel tuned until a move feels physical.
Closed tables, real devices, real networks. We watch the data and fix what slows players down.
Launch on Skill Masters, then iterate weekly: events, new modes, and steady performance work.
Open a link and play. No install, no waiting — the lobby loads in a blink and stays fast.
A full Mini App inside the chat. Invite a friend in the same thread you are already talking in.
Native-feel apps for iOS and Android, with the same games and the same profile.
Partnerships, platform integrations, or a game idea that deserves great engineering — we'd love to hear from you.